Flare3D versions

Create interactive 3D games and websites for multiple platforms
2.7
Jul 3, 2014
Review
2.5
Nov 24, 2012
1.1
Jan 2, 2011
Review
1.0
Jun 17, 2010

What's new

v2.7 [Mar 3, 2014]
changed - Scene3D allowImportSettings property is true by default now, that means the first loaded file will import its scene settings (clearColor, ambientColor, fog, gamma, lights settings, etc...).
turn it to false before loading if it is not the desired action.
* changed - Camera3D near value now is clammped to 0.001.
* changed - particles start automatically when added to the scene.
* added - FlappyFlare physics example.
* added - PieChart example.
* fixed - bug when cloning mesh colliders.
* fixed - some Context3D states were not cleared correctly when integrating with other frameworks such as starling,
* fixed - bug with per vertex lighting when setting multiple directional lights.

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